Marcel März
Freelance 3D Artist & Motion Designer
Living in Munich, Germany
My Services:
Experienced in different fields of Design and Digital Content Creation:
Media for Live Events, On Air/Broadcast Design, Motion Graphics, Commercials, Visual Effects VFX, Character Design and Animation
Visual development from Scribbles, Storyboard, Previsualisation, Styleframes and Animatic up to the final result.
3D: Modeling, Shading, Texturing, Rigging, Animation, Simulation, Rendering
Postproduction: combining 2D/3D elements with live action camera footage. including Matchmoving, Rotoscoping, Colorcorrection.
Main Tools:
Maxon Cinema 4D, Softimage (XSI), Adobe CC: After Effects, Photoshop, Premiere
Professional Experience:
2014 - until now
Freelance Artist - worked with:
2004–2013
Head of 3D | Senior 3D Artist
Creative Agency Munich: Opium Effect GmbH
Clients: ATV Plus, Al Rai Kuwait, Art TV Arabia, AXN - Sony Pictures Television, BMW, Engelbert Strauss, Ferrariworld Abu Dhabi, Gigaset Communications, Kabel Deutschland, MGM Channel, Pro Sieben, Red Bull Mediahouse, RTL 2, RTL Croatia, Sat 1, Servus TV, SiXT - Rent a car, Sky, TELE 5, The History Channel, Triumph, YAHOO, ZDF
Awards: ADC International Awards, Animago, BDA International Conference,
Eyes & Ears of Europe, Motion Awards, New York Festivals, PROMAX
2000-2004
Employed in numerous animation studios, from storyboarder to character modeler, technical director, supervisor and animator for TV series, music videos and short films.
1998-1999
Successfully graduated the '3D Designer' course, Softimage 3D
Curricullum at the University of applied sciences (FH) Ravensburg-Weingarten
1990s
With my passion for traditional drawing, combined with the interest in technical engineering, I started my career with an apprenticeship as technical draughtsman. After gaining work experience on traditional drawing boards (as well as with the new Computer Aided Design (CAD) technology) for automotive and airospace supplier companies, I decided to take on more creative challenges. This has quickly led me to the computergraphic (CG) and animation industry.